Mreksh Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His crest is rusty and curly. His red unseeing eyes seem to look past you.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Mreksh was born the youngest of three triplets. His first spouse was a Miner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the north, certain he would find work there.
Motivation: To reunite with his absent father.
Flaws: Disease. Bonds: Attractive, Rich, Family, Immigrant. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 30 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Hoshû Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a tight white one piece outfit complete with pants, hood, and a cape, and a wedding ring on his right hand. He wears his silver hair down. He has several tiny sapphire earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Rich, Job. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 900 gp. Smoky quartz (40 gp).
Ishte Gift, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green shirt with thin red vertical stripes and white pants. She has wavy chestnut hair. Her face is scarred and worn.
Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of a Assassin, who enjoyed hunting, Ishte was taken on many hunting expeditions. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Flaws: Ugly, Insane. Bonds: Adventurer, Nature, Mentor. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 13)
Armor Class 10
Hit Points 50 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 4000 gp. Moss agate (16 gp). Rhodochrosite (16 gp). Amber (60 gp). Lapis lazuli (16 gp). Golden yellow topaz (1400 gp). Black pearl (1400 gp). Star ruby (600 gp). Alexandrite (1400 gp). Chrysoberyl (60 gp). 1 Medium magic item.
Pallabar Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man wears tan trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized ruby on his left hand. His black hair is styled in orderly dreadlocks. He has gleaming, smiling green eyes.
Personality: Pallabar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.
History: He got into the Tanner business at a young age. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He wants to get laid.
Ideals: Impeccable. Bonds: Rich, Has a crush, Job, Immigrant. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item.
Gillyd Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey costume with the symbols of death on her torso. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has chestnut hair. Her eyes are green and she is always smoking a pipe.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Flattery will make her almost putty in your hands.
History: Born to a Cartwright, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to raise her children well
Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 29 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
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