Anselm Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. His chestnut hair, when down, is lengthy. His amber eyes dart from person to person.
Personality: Eccentric and domineering, Anselm will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Extrovert, Justice. Bonds: Attractive, Rich. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 18000 sp. Azurite (12 gp). Freshwater pearl (12 gp). 5 Acid flasks.
Glim Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This western man typically wears blue cloth garments or leather armor. His clothes are grease stained in places. He wears his hair in dreadlocks. His skin is flawless and his violet eyes scan people very quickly.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a Apothecary, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Immigrant, Attractive. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 19 (+4) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp.
Meriele Horineth, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her brown hair is cut short. She tend to wears goggles to shield her eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Meriele took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Joker, Gifted, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Farmer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. Deep green spinel (100 gp).
Andram Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He carries a battered mace and tarnished lance as well. His hair, while still mostly chestnut, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Guardian, Rich, Family. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 62 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2000 gp. Rock crystal (60 gp). Deep blue spinel (1000 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). 1 Minor magic item.
Rohesia Eastaughffe, Female Human [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her white hair is long and unkept. She has a dull look in her violet eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She also has developed a complete distrust of the Hunter profession.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Merchant arts, while her mother instructed her in etiquette, music and courtly manner. Her father was very strict, and drilled into her lessons on being the perfect lady. She has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Chrysoprase (80 gp).
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