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Advanced [show]


Vezera Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and is well dressed, constantly wearing a green suit, white shirt, and grey tie. Her crest is green and curly. Her eyes are red.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. A true patriot, Vezera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Gifted from a young age, Vezera studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and expand her business

Ideals: Athletic, Philantrophist, Gifted. Bonds: Military, Job. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Vezera Daardendrian, Female Dragonborn Paladin 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 7 (-2)16 (+3) 18 (+4)11 (+0)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Elaim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a robe, a symbol of strength around his neck, and a longsword on his belt. His tied-back hair is golden. His eyes are gray and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elaim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Elaim Daerdahk, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)10 (+0) 11 (+0)8 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp. Jasper (60 gp). Tourmaline (160 gp).


Social Check DCs


Seven Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears rags and sports a simple walking cane. Her clothes are grease stained in places. She wears her brown fur down. Her green eyes lackadaisically let the world flow into them.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Seven's homeland. Seven decided to take the middle way and become a bodyguard. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist, Fighting. Bonds: Poor, Immigrant, Job, Nature. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Seven Of Claws, Female Tabaxi Paladin 4
Medium (5'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 15
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 39000 sp. Chalcedony (80 gp).


Social Check DCs


Uadjit Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her crest, while still mostly green, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is an amazing painter.

History: When she was but 7 years old her parents immigrated from the south. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She left for the south, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Religious. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Uadjit Mystan, Female Dragonborn Warlock 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 3 (-4)12 (+1) 9 (-1)11 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 80 gp.


Social Check DCs


Thamior Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He has a moderate pudge and is not very fit. He wears his brown hair up. His eyes are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Thamior hails from a village terrorized by drow. His childhood dream was to be a Bowyer, but he was a colossal failure. He has worked as a Stableman like his father before him.

Motivation: To be a Bowyer again.

Ideals: Joker, Logical. Bonds: Enemies, Job. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Thamior Larson, Male Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)16 (+3) 10 (+0)18 (+4)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Infernal, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 80 pp.


Social Check DCs

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