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NPC Generator

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Advanced [show]


Erdan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a brothel owner, Erdan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Insomniac, Shy, Fearful. Bonds: Attractive, Mentor. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Erdan Selevarun, Male Elf Monk 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 16 (+3)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield.


Social Check DCs


Dharg Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a red coat with blue slacks. His hair is white, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Layabout, who enjoyed hunting, Dharg was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs.

Bonds: Attractive, Guardian, Religious, Nature, Rich. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Dharg Middleton, Male Half-Orc Barbarian 12
Medium (6'9") Half-Orc, True Neutral (CR 12)
Armor Class 11
Hit Points 116 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 19 (+4)9 (-1) 11 (+0)7 (-2)
Skills Deception +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Gildmak High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His long golden hair reaches down to his waist. His eyes are likewise brown.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south his family was never financially stable. Gildmak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gildmak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Fighting, Artistic. Bonds: Nature, Poor. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Gildmak High-hill, Male Halfling Cleric 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 14 (+2)19 (+4) 14 (+2)12 (+1)
Skills Arcana +7, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Infernal, Terran, Gnome
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bathin Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His purple hair is smooth and relatively long. He has a dull look in his red eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Bathin lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and wants to raise his children well

Ideals: Logical. Flaws: Emotional, Addict, Insomniac. Bonds: Family. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Bathin Doubt, Male Tiefling Sorcerer 16
Medium (6'8") Tiefling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 102 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)13 (+1) 8 (-1)17 (+3)
Skills Arcana +6, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 12000 gp. Malachite (12 gp). Brown-green garnet (160 gp). Tourmaline (160 gp). Hematite (12 gp). Sardonyx (50 gp). White pearl (160 gp). Alexandrite (700 gp). Black star sapphire (1100 gp). Violet garnet (700 gp). Tourmaline (160 gp). Amber (160 gp). Chrysoprase (50 gp). Azurite (12 gp). Amethyst (160 gp). Moss agate (12 gp). Onyx (50 gp). Rock crystal (50 gp). Lapis lazuli (12 gp). Sardonyx (50 gp). Iolite (50 gp). Brown-green garnet (160 gp). Alexandrite (700 gp).


Social Check DCs


Smoking In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His white fur is drawn into a tight pony tail with a rose scrunchie. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the south to a Sellsword, Smoking learned a great deal about his mother's area of expertise. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Job. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Smoking In the Storm, Male Tabaxi Sorcerer 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 260 pp.


Social Check DCs

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