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Advanced [show]


Purson Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a pair of adventurers, Purson grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his daughter; and he's looking for his big break

Bonds: Attractive, Enemies, Adventurer, Slave, Family. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Purson Hurt, Male Tiefling Cleric 4
Medium (5'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 39000 sp. 1 Simple lock. 1 Masterwork manacles. 1 Simple lock. 1 Small steel mirror.


Social Check DCs


Althaea Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she very much looks the part of a Miner. Her Stetson hat is riddled with cuts and holes. Her eyes are likewise hazel.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also is a firm believer in the womanly ideal.

History: Althaea hails from a village terrorized by orcs. She helped her mother out around the business and became quite the natural. She struck the Miner job and began her own company from there.

Motivation: To prove her worth to the world; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Impulsive. Bonds: Job, Guardian, Enemies. Occupation: Miner

Voice: French accent

Attributes [hide]

Althaea Goltorah, Female Elf Druid 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)11 (+0) 7 (-2)12 (+1)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Andram Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Shepherd. His hair is short and white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.

History: Born in the south to a Shepherd, Andram learned a great deal about his mother's area of expertise. A gifted student he started as a Priest, but he got bored and became a Shepherd. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Insomniac, Addict. Bonds: Job. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Andram Loyalty, Male Tiefling Wizard 14
Medium (5'6") Tiefling, True Neutral (CR 14)
Armor Class 14
Hit Points 21 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Performance +8, Survival +7
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: Silver-plated steel longsword with jet jewel in hilt (800 gp). A necklace of small pink pearls (1000 gp). Old masterpiece painting (700 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Brass mug with jade inlays (400 gp). Silver ewer (50 gp). Black velvet mask with numerous citrines (170 gp). A delicate silver chain set with a tourmaline (50 gp). Solid gold idol (1100 gp). Black velvet mask with numerous citrines (170 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Churchill, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: From birth he was tutored by a cruel and relentless mentor. He moved out west to avoid the crime he committed. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Churchill, Male Human Commoner 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. Silver pearl (120 gp).


Social Check DCs


Elizabeth Gracey, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a robe, a symbol of death around her neck, and a greatsword on her belt. Her brown hair is well kept. Her eyes are amber and catlike.

Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a white middle class family as the only child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Job, Mentor. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Elizabeth Gracey, Female Human Adept 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 10 (+0)7 (-2)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Auran, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs

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