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NPC Generator

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Advanced [show]


Melech Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears black cloth garments or leather armor. His black hair is kept up in a ponytail inside a feathered hat. His red eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. In his 15th year, his parents were killed by a giants raid, leaving Melech alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Melech and his spouse have recently divorced.

Motivation: He wants revenge against giants.

Flaws: Antagonistic. Bonds: Military, Enemies. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Melech Fright, Male Tiefling Rogue 8
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +7, Athletics +4
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. His hair is brown and curly. His eyes are violet and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: Born in the east to a Barkeep, Caeldrim learned a great deal about his father's area of expertise. A gifted student he started as a Glassblower, but he got bored and became a Barkeep. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and to be a glassblower again

Ideals: Philantrophist. Flaws: Fearful, Mundane. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Caeldrim Mystralath, Male Elf Barbarian 9
Medium (5'4") Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 42 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 6 (-2)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Birkenhead, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. She has done her best to style her black hair to look like a famous performer. Her gray eyes peer out from beneath her Stetson brown hat.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She feeds upon the attention of others.

History: When she was but 6 years old her parents immigrated from the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has never given up on her singing dream.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Attractive, Family. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Ella Birkenhead, Female Human Commoner 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ekk Stanford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears a white vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a hunchback. She has shaved her head bald. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to make almost anything out of random pieces of junk.

History: Ekk was born the youngest of three triplets. After coming to the age of reason, Ekk took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Guard and was forced into it by her family; and wants to raise her children well

Ideals: Gifted. Flaws: Ugly, Disease, Insane. Bonds: Family. Occupation: Guard

Voice: Raspy

Attributes [hide]

Ekk Stanford, Female Half-Orc Bard 16
Medium (4'8") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 32 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: Eye agate (5 gp). Moss agate (5 gp). Moss agate (5 gp). Amber (160 gp). White opal (1200 gp). Rock crystal (30 gp). Smoky quartz (30 gp). Amethyst (160 gp). Tourmaline (160 gp). Red garnet (160 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Freshwater pearl (5 gp). Zircon (30 gp). Lapis lazuli (5 gp). Aquamarine (900 gp). Amber (160 gp). 1 Medium magic item.


Social Check DCs


Ernest Rutherford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His gray eyes peer out from beneath his Stetson grey hat.

Personality: He loves telling others what to do and how they should feel about things. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and marry his brother to traveling adventurers

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Family, Religious, Nature. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Ernest Rutherford, Male Human Rogue 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 14 (+2)6 (-2)
Skills Intimidation +0, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Everburning torch.


Social Check DCs

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