Kody Blackwood, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His auburn hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Kody will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He became a Guard soon after.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Extrovert. Bonds: Attractive, Rich, Nature, Job. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 6000 cp.
Naivara Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears baggy violet pantaloons and a brown scarf. Her red hair is singed and shortened. Her gray unseeing eyes seem to look past you.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She is a Yochlol in disguise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She then took over the family business and is one of the better Mayor for hire.
Motivation: Further expansion of business.
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Orsik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'1" and wears a lot of dark rich colors, with gold accents. His white hair is kept up in a ponytail inside a top hat. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He became a Sailor soon after.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Artistic. Flaws: Terse. Bonds: Attractive, Job. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1700 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).
Tippletoe Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a tight fitting tan shirt and pants. Her golden hair is slicked back into a classic pompadour. She has several tiny opal earrings on each ear.
Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Tippletoe was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.
Motivation: Regain custody of her daughter; and to reunite with her absent mother
Ideals: Opinionated, Artistic. Bonds: Rich, Family, Job. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. An abacus with copper, silver and gold markers (110 gp).
Gurdis Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She sports a flattop hair cut. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Gurdis is depressed about a lot of things. She tends to be a nihilist. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to loving parents in a slum to the east. After coming to the age of reason, Gurdis took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She loathes her own lifestyle; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Slave, Poor. Occupation: Sellsword
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 250 gp. 1 Small steel mirror.
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