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Advanced [show]


Crampernap Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His white hair is slicked back into a classic pompadour. His eyes are violet and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Crampernap took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Shy, Impulsive. Bonds: Nature, Job. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Crampernap Musgraben, Male Gnome Rogue 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)8 (-1) 11 (+0)16 (+3)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Zedaar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has scarlet crest. His gold eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Beggar, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a navigator and was forced into it by his family

Ideals: Fighting, Athletic. Bonds: Adventurer, Family, Poor. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Zedaar Argenthrixus, Male Dragonborn Adept 6
Medium (6'2") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp.


Social Check DCs


Snagog Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears very tight pants and wife beaters, though occasionally he sports a white coat. His wide-brimmed hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.

Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Snagog Churchill, Male Half-Orc Barbarian 8
Medium (5'2") Half-Orc, Neutral Evil (CR 8)
Armor Class 12
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Athletics +7
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Elven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +7

Possessions: 1200 gp. Red garnet (160 gp). Black pearl (1300 gp). Tourmaline (160 gp). 1 Minor magic item.


Social Check DCs


Bryseis Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are white and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Energy wise she seems alert and responsive.

History: Bryseis lived on a farm with her father, near the main road leading to a nearby town. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Entrepeneur, Professionalism. Flaws: Antagonistic. Bonds: Family. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Bryseis Guile, Female Tiefling Barbarian 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 49 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)17 (+3) 8 (-1)14 (+2)
Skills Insight +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp.


Social Check DCs


Drifting In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a pastel costume with the symbols of strength on his torso. His black fur is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are yellow.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered singing. He became a Mason soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Job. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Drifting In Woods, Male Tabaxi Warrior 14
Medium (6'0") Tabaxi, Lawful Good (CR 14)
Armor Class 11
Hit Points 118 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)19 (+4) 9 (-1)16 (+3)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 9
Languages Common, Ignan, Undercommon, Orc, Halfling
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +4

Possessions: 1000 pp. Moss agate (15 gp). Deep blue spinel (800 gp). Citrine (30 gp). Chrysoprase (30 gp). Jasper (30 gp). Brown-green garnet (130 gp). Blue star sapphire (600 gp). Black pearl (800 gp). Moss agate (15 gp). Sardonyx (30 gp). Azurite (15 gp). Onyx (30 gp). Aquamarine (800 gp). Azurite (15 gp). 1 Medium magic item.


Social Check DCs

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