Mreksh Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a large green jacket. He has done his best to style his black crest to look like a famous performer. He has gold eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Mreksh was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mreksh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mreksh. He hasn't been sleeping well lately.
Motivation: A strong sense of loyalty to Tabaxi people; and he'd like to take his coworkers down a peg
Flaws: Insomniac, Racist. Bonds: Job, Family, Criminal record. Occupation: Fortune-teller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Ignan, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 290 pp. Obsidian (15 gp). Hematite (15 gp). 1 Minor magic item.
Thokk Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in an above average manner. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: This man loves singing and to teach people singing more than just about anything. He is afraid of women and trembles around them
History: Born in the south to a Tailor, Thokk learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Tailor for hire.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic. Flaws: Shy, Addict. Bonds: Attractive, Job. Occupation: Tailor
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 10)
Armor Class 12
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Ignan, Goblin, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: Just what you see.
Rangrim Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Mortician. He is muscular with a powerful set of arms. He has styled his auburn hair well, parting it to the right. His blue eyes dart from person to person.
Personality: A skeptical and narcissistic man, Rangrim's first love is himself. His second love is also himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He comes from a rich western family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rangrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rangrim. After months of barely getting by, Rangrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Seeks redemption; and to find somewhere to settle down
Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Criminal record, Rich. Occupation: Mortician
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Egelina Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'9" southern woman, she is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her black hair is slicked back into a classic pompadour. Her fierce green eyes like to dwell on things.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot resist a sob story and will often dote over anyone who has one.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Baker work with an outfit from a few towns over. Baker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is searching for what she claims is her rightful reward.
Motivation: Revenge; and obtaining odd cultural halfling artifacts is her passion
Ideals: Philantrophist. Bonds: Job, Slave, Adventurer, Enemies. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Five Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a pastel armored body suit, with a simple green line shooting up and back down. Her lavender fur is long and unkept. She has gleaming, smiling yellow eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Blue quartz (9 gp). Amber (90 gp). Black pearl (900 gp). Brown-green garnet (90 gp). Black star sapphire (1000 gp). Jasper (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
