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NPC Generator

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Advanced [show]


Theriatis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue costume with the symbols of luck on his torso. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Theriatis Amastacia, Male Elf Wizard 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1900 sp.


Social Check DCs


Sybil Riley, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an entirely grey suit with red socks and a vest with buckled shoes. She wears a deerstalker hat to cover her moderate length white hair. She is very pretty but has cold, dead eyes.

Personality: She speaks before she thinks and is too direct. As long as the job gets done she does not care how it got done.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Sybil and her spouse have recently divorced.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic, Professionalism. Flaws: Impulsive, Antagonistic. Bonds: Attractive. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Sybil Riley, Female Human Sorcerer 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Lilith Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a green cloak and cross-gartered violet stockings. She wears a colorful flower in her white hair. Her half smiles and black eyes are beguiling and draw you in.

Personality: She is almost excessively polite to everyone, even when angry. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lilith took refuge in the ruined castle and found the beat up whip and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Nature. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Lilith Idea, Female Tiefling Ranger 6
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)18 (+4) 10 (+0)16 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Goblin, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Red-brown spinel (120 gp). Jet (120 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thodris Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, she is an attractive figure. She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. Her long red hair reaches down to her waist. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not believe in violence as a means to an end. She is a dedicated Shoemaker but believes her peers are too gung-ho.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shoemaker arts, while her father instructed her in etiquette, music and courtly manner. Thodris was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Thodris decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Thodris managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is a bit of a kleptomaniac; and money/treasure

Ideals: Pacifist. Flaws: Sensitive. Bonds: Attractive, Rich, Criminal record. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Thodris Caebrek, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Herleva Stanford, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is styled in orderly dreadlocks. Her eyes are brown.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Herleva abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants to meet her childhood hero; and to get a good night's sleep

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Herleva Stanford, Female Human Fighter 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)8 (-1) 15 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 30 gp.


Social Check DCs

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