Vepar Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear green pants and tee shirts. She is bristling with hidden weapons, mostly greatswords and maces. Her white hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: Always inclined to offer people food she seems plenty friendly. She invites people to come help in her community garden.
History: She was born in the north, but her parents moved at a very young age to the west. Her druidic abilities were realized during a raid on her village. She used her abilities to travel the world and help people.
Motivation: She is not mentally stable, and does not behave rationally; and she feels that her past leaves her morally obligated to help
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp.
Eida Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears skinny pants and wears a white and blue robe with the hood down. She wears her hair in dreadlocks. Her eyes are hazel.
Personality: She dislikes all the random violence that takes place in the east. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the east to a Detective, Eida learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to settle down with her crush
Ideals: Pacifist, Entrepeneur. Bonds: Has a crush, Job, Adventurer. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 16)
Armor Class 11
Hit Points 79 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
Possessions: 3000 gp. Solid gold idol (300 gp). Solid gold idol (300 gp). Gold and topaz bottle stopper cork (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (180 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (300 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (400 gp). Golden circlet with four aquamarines (5000 gp). Jeweled gold crown (4000 gp). 1 Medium magic item.
Pennie Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear red clothing when she does not wear armor. Her golden hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She likes to make people angry or surprised. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the west to a Fortune-teller, Pennie learned a great deal about her father's area of expertise. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the west, certain she would find work there.
Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Nature, Job, In love. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 500 gp. Deep blue spinel (1500 gp). Emerald (1000 gp). 1 Masterwork Common Melee.
Vadania Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses well, typically a more casual-formal manner. Her red hair is lengthy and is close to two feet long. Her violet eyes are slightly larger than normal.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for her, and Vadania does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. After coming to the age of reason, Vadania took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Religious. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 88 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant, Dwarven, Orc
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 0 | 0 |
Possessions: 400 pp. Azurite (5 gp). Sard (30 gp). Pink pearl (90 gp). Banded agate (5 gp). Blue quartz (5 gp). Red spinel (90 gp). Onyx (30 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Keyleth Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a robe, a symbol of luck around her neck, and a warhammer on her belt. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: She was born in the west. Keyleth was born on a far western plains where she grew up under the tutelage of her mother, an expert Seamstress. She left for the west, certain she would find work there.
Motivation: A rival would like her out of the picture.
Ideals: Fighting. Bonds: Slave, Criminal record, Enemies, Immigrant. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 310 gp. Peridot (50 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!