Kairon Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is lengthy. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.
History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He used his abilities to travel the world and help people.
Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Immigrant. Occupation: Weaver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 39 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 3000 gp. Sardonyx (50 gp). Iolite (50 gp). Moss agate (15 gp). Golden yellow topaz (1200 gp). Carnelian (50 gp). Moss agate (15 gp). Zircon (50 gp). Blue star sapphire (1500 gp).
Tarhun Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He has the majority of his body covered in plate. His bronze crest is smooth and relatively long. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and many goblins want him driven away
Ideals: Athletic. Flaws: Ugly, Forgetful. Bonds: Enemies. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Hematite (9 gp). Hematite (9 gp).
Althaea Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan costume with the symbols of the four houses of cards on her torso, and she perpetually has her club ready. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her gray unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. Cursed with a spirit at a very young age, Althaea has worked very hard to control her curse. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Fighting, Philantrophist. Flaws: Disease, Shy. Bonds: Military. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 60 pp. Azurite (6 gp).
Valida Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'10" southern woman, she wears a robe, a symbol of strength around her neck, and a scythe on her belt. She has no hair. Her face is scarred and worn.
Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 19 (+4) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 15000 cp.
Williamina Bradford, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and likes to wear brown tank tops with blue skirt. Her silver hair is cut short. She wears large thick round spectacles.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is wracked by social anxiety; and she's looking for her big break
Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Adventurer, Job. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!