Bimpnottin Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a tan top hat and tan clothes. Her brown hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born at the edge of vast forest. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has decided she is irredeemable.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Nature, Criminal record. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 19 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Orc, Terran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +1
Possessions: 200 gp. Alexandrite (200 gp). Amber (90 gp). Peridot (80 gp). Jade (90 gp). 1 Minor magic item.
Bree Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are hazel.
Personality: She is irascible and easily irritated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. By chance she met her brother recently and the two have been together since.
Motivation: To end her boredom.
Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Animal Trainer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
Ulblyn Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His red hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Detective business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Detective. He then took over the family business and is one of the better Detective for hire.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Passionate. Flaws: Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 20000 cp. Chalcedony (60 gp). Lapis lazuli (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tattered old clothes. With bright silver hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born blind and as such lacked many opportunities for work. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Persistence, Impeccable. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Giant, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 350 gp. 1 Darkwood Buckler.
Theirastra Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears professional attire. Sporting a white mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also is a firm believer in the womanly ideal.
History: Theirastra was born with her father's beautiful face. When Theirastra reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Shy, Impulsive. Bonds: Attractive, Military. Occupation: Roofer
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 5000 cp.
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