Maynild Carlton, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a well pressed and immaculate suit (or dress). She wears her black hair down. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is an amazing painter.
History: She was born in the east, but her parents moved at a very young age to the south. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 5000 sp. Hematite (9 gp). Jade (140 gp). Alexandrite (1600 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item.
Greethen Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His crest is red, silky, and of moderate length. His gold unseeing eyes seem to look past you.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.
History: Greethen was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 100 gp. Rose (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
John Hadlee, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fancy grey suit. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of a Priest, who enjoyed hunting, John was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
Cockaby Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy white hair. He has a dull look in his brown eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.
Motivation: He is content.
Ideals: Athletic, Philantrophist. Flaws: Shy, Mundane. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 33 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp.
Aelar Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he usually wears his violet robe and has his kukri always slung over his shoulder. His red hair is heavily combed to the left. His face is scarred and worn.
Personality: He has always had a great fascination with Half-Elven culture. He is obsessed with his god.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Religious, Military. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 14)
Armor Class 9
Hit Points 121 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +9 / 4d6+4, Ranged +4 / 4d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Hematite (4 gp). Star rose quartz (50 gp). Blue quartz (4 gp). Golden yellow topaz (900 gp). Fire opal (1600 gp). Emerald (1600 gp). Golden yellow topaz (900 gp). 1 Medium magic item.
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