Trail In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His long red fur is drawn into a two foot long braid. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.
History: Trail hails from a village terrorized by gnolls. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls.
Ideals: Professionalism. Bonds: Military, Enemies, Slave. Occupation: Sage
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 89 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 7000 sp. Black pearl (1600 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). Citrine (50 gp).
Eva Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her golden hair is knotted and matted. This amber eyed easterner is not easily forgotten.
Personality: Stoic and calm, she prefers to meditate than take action. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Eva grew up listening to her father's many stories. Her family was turned out during the war. She and her family wandered east to less war torn lands. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to work out more often; and she has passion for adventuring and risk
Ideals: Disciplined, Athletic. Flaws: Impulsive, PTSD. Bonds: Adventurer. Occupation: Servant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 90 pp.
Phelaia Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears light armors faded through time and improper care. Her black hair is lengthy and is close to two feet long. She has black eyes and a black hat with a white feather.
Personality: She is calm most of the time but flees social interaction. She takes great joy in being the best Spy in town.
History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 120000 cp. Old masterpiece painting (1300 gp). Sapphire pendant on gold chain (1400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Golden circlet with four aquamarines (2000 gp).
Kite In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her longbow always slung over her shoulder. She wears her white fur up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Kite was raised in a hard working conservative environment. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She struck the Brewer job and began her own company from there.
Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found
Ideals: Joker, Gifted. Flaws: Racist. Bonds: Job, Family. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp. Moss agate (13 gp). Brown-green garnet (160 gp).
Naivara Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a yellow shirt with thin brown vertical stripes and green pants. She wears her blonde hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She believes the world needs to unite to get rid of giants once and for all.
History: Born to a Gardener, her father struggled to pay the bills. When Naivara reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hasn't been sleeping well lately.
Motivation: Many giants want her driven away; and she wants nothing more than to rejoin the army
Flaws: Insomniac. Bonds: Attractive, Enemies, Poor, Military. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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