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NPC Generator

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Advanced [show]


Charles Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. Charles was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Religious, Adventurer, Family. Occupation: Marshal

Voice: American accent

Attributes [hide]

Charles Cholmondeley, Male Human Paladin 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs


Azzakh Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears tattered old clothes. His broad hat is riddled with cuts and holes. His ears are large.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has a crush on the local doctor

Flaws: Ugly, Insane, Insomniac, Antagonistic. Bonds: Nature. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Azzakh Mystan, Male Dragonborn Warrior 18
Medium (6'2") Dragonborn, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 100 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +8, Medicine +8
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +8

Possessions: 1000 pp. Tiger eye turquoise (11 gp). Chrysoprase (60 gp). Blue quartz (11 gp). Bloodstone (60 gp). Chalcedony (60 gp). Moonstone (60 gp). Black pearl (1500 gp). Pink pearl (150 gp). Malachite (11 gp). Aquamarine (1500 gp). Peridot (60 gp). Obsidian (11 gp). Golden yellow topaz (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a rose on it. He has a long golden beard with little hanging trinkets. He has several tiny amber earrings on each ear.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich northern family. Zaffrab abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Racist. Bonds: Rich, In love, Adventurer. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Bard 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 25000 cp. White pearl (120 gp). Lapis lazuli (15 gp). 1 Good lock. 1 Magnifying glass. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Biri Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears a green costume with the symbols of the sun god on her torso. Her black crest is slicked back into a classic pompadour. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Biri will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her brother; and she is compelled to act according to her religious beliefs

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Religious, Immigrant. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Biri Imbixtellrhyst, Female Dragonborn Warlock 4
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 9 (-1)18 (+4)
Skills History +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hamil Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of pickaxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Hamil was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Hamil and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, In love. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Hamil Stoutman, Male Halfling Adept 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Red spinel (80 gp).


Social Check DCs

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