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NPC Generator

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Advanced [show]


Glim Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered lance and tarnished glaive as well. His black hair is knotted and matted. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: The child of a Navigator, who enjoyed hunting, Glim was taken on many hunting expeditions. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in glaive use. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Glim Pilwicken, Male Gnome Adept 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 17 (+3)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Joan Harlow, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She is physically well-built. Her black hair is cut jaggedly and amateurishly. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Joan hails from a village terrorized by gnolls. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Joan began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and a deep hatred of gnolls

Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Enemies. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Joan Harlow, Female Human Barbarian 2
Medium (5'1") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)6 (-2) 15 (+2)9 (-1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1900 sp.


Social Check DCs


Ûkrom Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a black and white robe with the hood down. He wears a top hat to hide his balding. His eyes are brown.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Tabaxi compassion; and to find somewhere to settle down

Ideals: Athletic, Logical. Flaws: Disease, Racist, Mundane. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Ûkrom Brandon, Male Half-Orc Sorcerer 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Ignan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Elysande Dryden, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She is portly but not overly obese. Sporting a golden mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised in a island tribe. Elysande liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Elysande and her spouse have recently divorced.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to settle down with her crush

Ideals: Joker. Flaws: Antagonistic, Greedy. Bonds: Has a crush, Nature. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Elysande Dryden, Female Human Expert 11
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Medicine +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3

Possessions: 1700 gp.


Social Check DCs


Ethereal Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her lavender fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.

History: She was born blind and as such lacked many opportunities for work. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has achieved small success as a Bricklayer.

Motivation: Money/treasure; and to be a unemployed again

Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Ethereal Grass, Female Tabaxi Druid 4
Medium (5'2") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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