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Advanced [show]


Sweet In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a brown shirt with thin white vertical stripes and blue pants. Beneath his clothing is a huge mess of scar tissue. He sports a flattop fur cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sweet is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Sweet and his spouse have recently divorced.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Slave, Family. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Sweet In the Wind, Male Tabaxi Commoner 7
Medium (6'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1000 gp. Amethyst (100 gp).


Social Check DCs


Liftrasa Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a brown collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt, and is pretty ugly. Her chestnut hair is greasy and uncared for. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a Miner first and foremost. She believes firmly that knowledge should be universal. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was raised in a desert tribe. Her childhood dream was to be a Stableman, but she was a colossal failure. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Liftrasa Holderhek, Female Dwarf Paladin 7
Medium (3'10") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Rhodochrosite (13 gp). Moss agate (13 gp). Black pearl (400 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses in brown turtlenecks beneath a white coat with pastel slacks. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a top hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: Overbrimming with self-confidence, River isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Bonds: Rich, Slave. Occupation: Miner

Voice: French accent

Attributes [hide]

River In Shadow, Male Tabaxi Paladin 10
Medium (6'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 90 pp. Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears a brown shirt with thin yellow vertical stripes and red pants. He has wavy gray fur. His face is scarred and worn.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north to a Cartwright, Aura learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Cartwright job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Has a crush, Job. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Aura On the Mountaintop, Male Tabaxi Monk 3
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Chrysoberyl (110 gp).


Social Check DCs


Zanna Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, she is an attractive figure. She is well dressed, but even with her fine clothing she looks run-down. Her hair is white and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She never swears and excessively uses polite adverbs when speaking. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Zanna was born on a far eastern forest where she grew up under the tutelage of her father, an expert Fletcher. Since then, she has sought to make the best of life.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a fletcher and was forced into it by her family

Ideals: Optimist. Bonds: Attractive, Slave, Immigrant, Family. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Zanna Horcusporcus, Female Gnome Commoner 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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