Mardnab Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She is typically in her Architect uniform. She has a hunchback. Her moppish white hair is in a traditional bowl cut. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Architect business at a young age. Her first spouse was a Fisher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Regain custody of her son; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, In love. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 8000 cp. 1 Minor magic item.
Bune Creed, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a green broad hat and green clothes. She has styled her purple hair well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She is irascible and easily irritated. She is lazy and tries to find solutions quickly.
History: She was born to a criminal king-pin and mafia family A gifted student she started as a Roofer, but she got bored and became a Miller. After a long history of fighting, Bune and her spouse have recently divorced.
Motivation: Find a way to reverse the transformation of her sister; and expand her business
Flaws: Antagonistic, Lazy. Bonds: Criminal record, Job, Family. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 6000 sp. Banded agate (15 gp).
Jabbie Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. He has moderate length blonde hair. He has green eyes and a tan hat with a brown feather.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His mother raised him in a mountain cabin. Jabbie was born on a far southern desert where he grew up under the tutelage of his father, an expert Brewer. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has decided he is irredeemable.
Ideals: Athletic, Justice. Bonds: Criminal record, Nature, Immigrant. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
Trail On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He keeps his red fur in a flapper bob. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He dislikes all the random violence that takes place in the south. He is skeptical of what others tell him and is slow to trust.
History: Born in the south to a Baker, Trail learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He then took over the family business and is one of the better Baker for hire.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Pacifist, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 1100 gp. Amber (70 gp).
Vicky Clapham, Female Human [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner, and sports empty pouches on her belt. Her golden hair is lengthy and is close to two feet long. She has a dull look in her hazel eyes.
Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.
Motivation: Balancing her hectic life and new Tanner responsibilities is difficult.
Flaws: Addict. Bonds: Attractive, Job, Family, Military. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 cp. 1 Bullseye lantern. 1 Magnifying glass.
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