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Advanced [show]


Enidda Reese, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a lot of dark rich colors, with gold accents. Her auburn hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is frequently practicing swordplay.

History: She was born in a small island village. When Enidda reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Butcher job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and expand her business

Ideals: Fighting. Bonds: Attractive, Job, Military, Nature. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Enidda Reese, Female Gnome Fighter 11
Small (3'4") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 78 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Arcana +4, Deception +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1400 gp. Black star sapphire (1100 gp).


Social Check DCs


Erky Welber, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He keeps his white hair in a pixie cut. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted, Justice. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Erky Welber, Male Gnome Warlock 5
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Persuasion +5, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Zook Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. He wears a wide-brimmed hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of northern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zook took refuge in the old dungeon and found the beat up whip and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Bonds: Attractive, Slave, Job, Immigrant, Nature. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Zook Musgraben, Male Gnome Ranger 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)9 (-1) 16 (+3)5 (-3)
Skills Insight +5, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Matilda Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, typically a more casual-formal manner. Her silver hair is smooth and relatively long. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is almost excessively polite to everyone, even when angry. A true patriot, Matilda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Matilda was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Shepherd

Voice: Scottish accent

Attributes [hide]

Matilda Pinkerton, Female Human Barbarian 2
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. 1 Hourglass.


Social Check DCs


Balifra Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and lanky with angular features, she is an attractive figure. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her chestnut hair up. Her blue eyes lackadaisically let the world flow into them.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised in a white middle class family as the only child. Her father had invested heavily in several trade routes and wanted her to inherit them. She was granted necromantic powers by her dying brother.

Motivation: To end her boredom; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive, Job. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Balifra Daerdahk, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 350 gp.


Social Check DCs

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