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Advanced [show]


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His golden hair, when down, is lengthy. His eyes are gray and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich eastern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Optimist, Joker, Impeccable. Bonds: Attractive, Rich. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Alston Folkor, Male Gnome Rogue 13
Small (3'5") Gnome, Lawful Evil (CR 13)
Armor Class 13
Hit Points 98 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)17 (+3) 16 (+3)16 (+3)
Skills Deception +7, Performance +7
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Dwarven, Auran
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Azurite (6 gp). Violet garnet (1500 gp). Brown-green garnet (130 gp). Moss agate (6 gp). White opal (700 gp). Lapis lazuli (6 gp). Blue star sapphire (700 gp). Chrysoprase (70 gp). Sardonyx (70 gp). Golden pearl (130 gp). Deep green spinel (130 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grumbar Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright auburn hair and a scraggly beard. He has a dull look in his violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Logical, Gifted. Bonds: Criminal record, Family. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Grumbar Marley, Male Half-Orc Bard 2
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)14 (+2) 7 (-2)7 (-2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Orc, Goblin, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 90 gp.


Social Check DCs


Elaim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit, and carries flails. He has done his best to style his black hair to look like a famous performer. His eyes are likewise amber.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He was born in a small island village. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Elaim Steelfist, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 8 (-1)5 (-3)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 40 gp.


Social Check DCs


Robbie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears an entirely white suit with violet socks and a vest with buckled shoes. Her long black hair is drawn into a two foot long braid. Her amber eyes are passionate and lively.

Personality: She snorts whenever she laughs or is feeling confident. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is the product a well kept family trust fund and as such has never really known need. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants revenge against dire rats; and she has passion for adventuring and risk

Flaws: Fearful. Bonds: Adventurer, Rich, Enemies. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Robbie Warmwater, Female Halfling Rogue 8
Small (3'0") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 57 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Chalcedony (50 gp). Black pearl (1200 gp). Alexandrite (1200 gp). Moss agate (9 gp). Silver pearl (140 gp).


Social Check DCs


Senteq Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His blonde hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Senteq is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: Born to a Crown-heir, his mother struggled to pay the bills. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Senteq Umbodoben, Male Gnome Barbarian 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs

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