Zephan Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries flails. His top hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: This man loves singing and to teach people singing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 13)
Armor Class 9
Hit Points 74 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 15 (+2) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +3 / 4d4-1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 4000 gp. Silver comb with moonstones (700 gp). Gold dragon comb with red garnet eye (700 gp). Embroidered and bejeweled glove (3000 gp). Fire opal pendant on a fine gold chain (2100 gp). A roughly beaten golden orb (70 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A roughly beaten golden orb (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oren Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He usually wears his red robe and has his glaive always slung over his shoulder. He sports a long blonde beard, and similarly colored long hair. His eyes are amber and he is always smoking a pipe.
Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Professionalism. Bonds: Attractive, Job, Mentor, Family. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 18 (+4) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Gnome, Goblin, Giant
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Half-Plate.
Aldous Hastings, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and wears a robe, a symbol of death around his neck, and a lance on his belt. His Stetson hat is riddled with cuts and holes. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: When he was but 6 years old his parents immigrated from the east. Aldous was born on a far eastern island where he grew up under the tutelage of his father, an expert Bather. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture
Ideals: Fighting, Joker. Flaws: Ugly, Terse. Bonds: Immigrant. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 100 sp.
Beast Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His fur is short and cinnamon. His eyes are likewise copper.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has achieved small success as a Spice Merchant.
Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend
Flaws: Disease. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 10 (+0) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Soveliss Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His hair is chestnut and curly. His eyes are green and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.
History: The child of a Blacksmith, who enjoyed hunting, Soveliss was taken on many hunting expeditions. A gifted student he started as a Blacksmith, but he got bored and became a Slave Trader. He became a Slave Trader soon after.
Motivation: Further expansion of business.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 33 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 7 (-2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 200 pp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Cloth of gold vestments (140 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


