Cecily Reed, Female Human [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light grey in addition to tight pants. Her red hair is kept up in a ponytail inside a feathered hat. She has brown eyes.
Personality: Aggressive, abrasive, and angry, Cecily embodies much of what other species detest in the Humans. The war was a terrible time for her, and Cecily does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the west. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels kind of lost in life; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant, Job. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 10 (+0) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. 1 Everburning torch.
Dabbledob Turen, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy chestnut hair. His fierce gray eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Dabbledob studied abroad. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Ideals: Entrepeneur, Persistence, Gifted. Flaws: Ugly, Racist. Occupation: Baker
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 63 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 4000 gp. Solid gold idol (1200 gp). A roughly beaten golden orb (180 gp). Large well-done wool tapestry (400 gp). Carved bone or ivory statuette (80 gp). Old masterpiece painting (1800 gp). Silver comb with moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).
Hillanot Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. She wears a top hat to cover her moderate length black crest. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the east to a Dilettante, Hillanot learned a great deal about her father's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She's also a talented Server, but doesn't like to broadcast it.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Mundane, Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Dilettante
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 91 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 500 gp.
Hupe Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. His hair, while still mostly white, has prominent grey streaks. His eyes are green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Hupe was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor, Immigrant. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Quilla Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of tridents, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her eyes are amber.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Quilla is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Her father raised her in a mountain cabin. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Ruler for the past few years.
Motivation: To be a Knight again; and wants to open a new tavern
Ideals: Fighting, Joker. Bonds: Attractive, Family, Nature, Job. Occupation: Ruler
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
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