Vadania Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. Her white hair is wavy and long. Her blue eyes have a joyful gleam in them most of the time.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Flattery will make her almost putty in your hands.
History: The child of a Barber, who enjoyed hunting, Vadania was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Selfish, PTSD. Bonds: Nature. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).
Ahrim Still, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Spy uniform. He has red hair. His silver unseeing eyes seem to look past you.
Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He now owns his own business.
Motivation: To be a Barkeep again; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Disease. Bonds: Job, Attractive, Family. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 85 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1400 gp. Malachite (16 gp). Lapis lazuli (16 gp).
Charles Thorpe, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. This hazel eyed northerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.
History: His mother raised him in a mountain cabin. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Impulsive. Bonds: Nature, Military. Occupation: Laborer
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Gormogord Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. His hair is white and curly. He has a dull look in his violet eyes.
Personality: Gormogord hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He would rather hide behind his crafts than deal with other people.
History: Gormogord was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Gormogord has worked very hard to control his curse. He then took over the family business and is one of the better Detective for hire.
Motivation: Marry his brother to traveling adventurers; and further expansion of business
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 13 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 120 pp. Sardonyx (80 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item.
Shifting Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her orange fur is lengthy. She has a tattooed face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to loving parents in a slum to the east. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Poor. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 97 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Embroidered silk and velvet mantle with numerous moonstones (2900 gp). 1 Medium magic item.
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