Brug Shipley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white coat over a brown low-cut shirt, and a Stetson hat upon his head. His red hair is cut jaggedly and amateurishly. His eyes are amber and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a brothel owner, Brug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Mortician.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Flaws: Ugly. Bonds: Job, Religious, Mentor, Family. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 6)
Armor Class 9
Hit Points 17 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Giant, Auran, Druidic
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Fiery yellow corundum (1100 gp). Obsidian (4 gp). Blue star sapphire (1100 gp). Alexandrite (1300 gp).
Tervaround Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She carries a battered dagger and tarnished sai as well. Her white hair is lengthy and is close to two feet long. She wears a mask on her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her divine abilities were realized during a raid on her village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tervaround fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Fighting, Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3100 sp.
Cressel Light, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He has styled his chestnut hair well, parting it to the left. He has silver eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. Cressel was born on a far eastern island where he grew up under the tutelage of his mother, an expert Bookbinder. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels threatened by others; and to reunite with his old friends
Flaws: Depressed, Fearful. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 16)
Armor Class 10
Hit Points 45 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 11000 gp. Golden yellow topaz (900 gp). Rhodochrosite (11 gp). Sard (40 gp). Rich purple corundum (1100 gp). Chalcedony (40 gp). Amber (130 gp). Smoky quartz (40 gp). Moss agate (11 gp). Tiger eye turquoise (11 gp). Freshwater pearl (11 gp). Banded agate (11 gp). Smoky quartz (40 gp). Zircon (40 gp). Star rose quartz (40 gp). Violet garnet (900 gp). Tiger eye turquoise (11 gp). Hematite (11 gp). Moss agate (11 gp). Tiger eye turquoise (11 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Drifting Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a perfectly clean shirt and pair of pants. She keeps her red fur in a flapper bob. She has yellow eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Drifting enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the south to a Mayor, Drifting learned a great deal about her father's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She ran away from her former home and has been making her living as a Mayor for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Flaws: Hedonist. Bonds: Attractive, Guardian, Job, Nature. Occupation: Mayor
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Celestial, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 40000 cp.
Ahlyssa Ramsay, Female Human [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Detective. Her skin is fair and her fingers are delicate and long. She has wavy brown hair. Her face is scarred and worn.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has never given up on her writing dream.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Persistence, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp. Coral (40 gp).
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