Wiggens Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His hair is white and curly. His hazel eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. Wiggens enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a goblins raid, leaving Wiggens alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Auran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp. Red-brown spinel (100 gp). Deep blue spinel (400 gp). White pearl (100 gp).
Varis Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a tan and white handkerchief worn on his right side. He has moderate length auburn hair. This amber eyed southerner is not easily forgotten.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of southern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Money/treasure; and wants to open a new tavern
Ideals: Logical. Flaws: Racist. Bonds: Immigrant, Job, Rich. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 3 (-4) | 16 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 11000 cp. 1 Half-Plate. 1 Half-Plate.
Ekk Lindsey, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a tight white one piece outfit complete with pants, hood, and a cape, and a wedding ring on her left hand. Her brown hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Energy wise she seems alert and responsive.
History: The child of a Dyer, who enjoyed hunting, Ekk was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ekk took refuge in the large cave and found the beat up bow and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Professionalism. Flaws: Ugly, Sensitive. Bonds: In love, Nature. Occupation: Bowyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +8 / 2d4+5, Ranged +2 / 2d4-1, Grapple +5
Possessions: 10000 cp.
Pearl Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears rags and sports a simple walking cane. Her brown hair is still thick. Her violet eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is frequently practicing swordplay.
History: Born to a Cook, her mother struggled to pay the bills. When Pearl reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Gardener for hire.
Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and she's in love
Ideals: Joker. Bonds: Poor, Military, Job, Has a crush. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 300 gp. Azurite (4 gp). Fire opal (1300 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item.
Herleva Alfonso, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with deerstalker hat, and carries greataxes. She has blonde hair. Her eyes are amber and beady.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born at the edge of vast island. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk
Ideals: Fighting, Optimist, Justice. Flaws: Ugly. Bonds: Nature. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Orc, Auran, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
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