Arumawann Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan coat over a green low-cut shirt, and a deerstalker hat upon his head. He has wavy red hair. His eyes are green and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a Animal Trainer, his father struggled to pay the bills. Arumawann was born on a far northern mountains where he grew up under the tutelage of his father, an expert Performer. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To get a good night's sleep; and meet up once more with his childhood friend
Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moss agate (10 gp). Pink pearl (160 gp). Aquamarine (1100 gp). Lapis lazuli (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gorbundus Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His crest is scarlet, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is obsessed with finding treasure.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gorbundus liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Justice, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Celestial, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp.
Chaedi Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a blue tunic with tan highlights, and long yellow pants that bunch up around her shoes. Her golden hair is heavily combed to the right. She has gleaming, smiling amber eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a small toy that she constantly fidgets with.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: She's looking for her big break; and sabotage a competitor
Ideals: Disciplined, Artistic. Flaws: Addict. Bonds: Immigrant, Job, Adventurer. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Chrysoberyl (130 gp). Black opal (1400 gp). 1 Darkwood Buckler. 1 Half-Plate.
Chaedi O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has blonde hair. Her green eyes dart from person to person.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and wants to raise her children well
Ideals: Entrepeneur. Flaws: Terse, Impulsive. Bonds: Attractive. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 59 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. Amber (150 gp). Aquamarine (600 gp). Smoky quartz (20 gp). Golden yellow topaz (600 gp). Onyx (20 gp). Banded agate (13 gp). Black pearl (600 gp). Bloodstone (20 gp). Star rose quartz (20 gp). Carnelian (20 gp). Violet garnet (600 gp). Star ruby (700 gp). Red spinel (150 gp). Fire opal (700 gp). Blue sapphire (700 gp). Chrysoberyl (150 gp). Brown-green garnet (150 gp). Black pearl (600 gp). Alexandrite (600 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Osco Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a very tight haircut. He has hazel eyes.
Personality: Eccentric and domineering, Osco will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the south. Osco abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality
Ideals: Extrovert, Logical, Impeccable. Bonds: Poor, Adventurer. Occupation: Bather
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +7
Possessions: 120 pp. 1 Minor magic item.
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