Aura Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a pastel shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her fur is cut close to her head. She has a dull look in her hazel eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the east. She has chosen to use the inheritance that was left to her frivolously. Some 6 years later her spouse died after the birth of her son. Heartbroken, Aura never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: An old rival family wants her found; and she is greedy
Ideals: Disciplined. Bonds: Immigrant, Rich, In love, Family. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Red spinel (140 gp). Brown-green garnet (140 gp). Moonstone (60 gp).
Murgen Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. She has slicked back auburn hair. Her violet eyes peer out from beneath her small black hat.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born a particularly ugly child, much to the horror of her parents. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.
Motivation: She wants revenge against illithids.
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1100 gp. Alexandrite (1100 gp). Onyx (80 gp). White opal (1000 gp). Blue quartz (16 gp).
Jacoba Sherwood, Female Human [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears tattered old clothes. Her skin is also unnaturally pale. She keeps her long auburn hair kept up in a rat tail. Her green eyes are passionate and lively.
Personality: She is very quiet and rarely speaks above a whisper. Flattery will make her almost putty in your hands.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From there she went from mercenary job to mercenary job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Selfish. Bonds: Immigrant, Adventurer. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Onyx (60 gp).
Vanuath Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly falchions and clubs. His chestnut hair is lengthy. He has a dull look in his hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.
History: Vanuath was born in the south. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to travel the world and help people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Persistence, Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Criminal record. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 80 pp.
Joan Oakley, Female Human [Permalink]
Personal [hide]
Description: She typically wears grey cloth garments or leather armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her hair is short and brown. She tend to wears goggles to shield her eyes.
Personality: She is a Interpreter first and foremost. She believes firmly that knowledge should be universal. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered west to less war torn lands. She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to open a new tavern
Flaws: Fearful, PTSD. Bonds: Job, Criminal record, Religious. Occupation: Interpreter
Voice: American accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Brass mug with jade inlays (200 gp).
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