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NPC Generator

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Advanced [show]


Nedda Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her white hair in a flapper bob. She has a dull look in her brown eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She is a bit of a xeno-phobe, disliking non-Halflings.

History: The child of northern immigrants she idolized her father. Over the years she perfected her riding and shooting skills. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nedda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Orc people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Racist. Bonds: Immigrant, Nature. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Nedda Whispermouse, Female Halfling Bard 2
Small (2'9") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)14 (+2) 10 (+0)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1 Smokesticks.


Social Check DCs


Ortegar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His moppish blonde hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker, Gifted, Entrepeneur. Bonds: Attractive, Rich. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Ortegar Stoutbridge, Male Halfling Commoner 9
Small (2'11") Halfling, Neutral Evil (CR 9)
Armor Class 15
Hit Points 38 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Deception +6, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1700 gp. Citrine (50 gp). Aquamarine (900 gp). Peridot (50 gp). Sard (50 gp).


Social Check DCs


Nelkin Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries clubs. His auburn hair, when down, is lengthy. His eyes are brown and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments

History: Nelkin was born in the south. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Joker, Gifted, Persistence. Flaws: Ugly. Bonds: Slave. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Nelkin Underbough, Male Halfling Warlock 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)7 (-2) 14 (+2)17 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aline Hamilton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many red ritualistic tattoos. She wears a well pressed and immaculate suit (or dress). Her hair is chestnut and curly. Her violet eyes are slightly larger than normal.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She is an amazing painter.

History: Born in the west to a Marshal, Aline learned a great deal about her father's area of expertise. In her 14th year, her parents were killed by a giants raid, leaving Aline alone in the world. After a stint in an orphanage, she was adopted. She has dedicated herself to building a better village for her children.

Motivation: She is wracked by social anxiety; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Fearful. Bonds: Enemies, Job, Adventurer. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Aline Hamilton, Female Human Rogue 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)17 (+3) 14 (+2)11 (+0)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Celestial, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 110 pp.


Social Check DCs


Sun Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, brown cloak. His orange fur is long and unkept. He has several tiny emerald earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.

History: Sun was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sun Fang, Male Tabaxi Druid 10
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Investigation +6, Performance +4
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 100 pp. An abacus with copper, silver and gold markers (60 gp). Sapphire pendant on gold chain (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs

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