Flame In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in earthy colors with a brown and yellow handkerchief worn on her left side. Her fur is brown and very short. She tend to wears goggles to shield her eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She does not trust anyone and sleeps with one eye open.
History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hasn't been sleeping well lately.
Motivation: To find somewhere to settle down; and to end her boredom
Ideals: Philantrophist. Flaws: Insomniac, Disease, PTSD, Mundane. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Dagger Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a brown and yellow robe with the hood down. Her fur is greying and her face has many wrinkles. She wears a mask on her face.
Personality: Overbrimming with self-confidence, Dagger isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born to a pair of adventurers, Dagger grew up listening to her father's many stories. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now travels the world, in search of power and loot.
Motivation: She feels kind of lost in life; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Insane, Depressed. Bonds: Attractive, Adventurer. Occupation: Masseuse
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 900 gp. 1 Minor magic item.
Furrele Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her greatsword. She is portly but not overly obese. She wears a colorful flower in her black crest. Her face is covered beneath a completely black helmet.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Priest business at a young age. She was an apprentice working in her father's forge. She's also a talented Butcher, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new priest responsibilities is difficult
Flaws: Disease, Hedonist. Bonds: Attractive, Job. Occupation: Priest
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 54 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qemuel Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is singed and shortened. His fierce silver eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: When he was but 4 years old his parents immigrated from the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Qemuel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Qemuel. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's attracted to the PC; and he has a crush on the local sellsword
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Server
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Silver comb with moonstones (600 gp). Solid gold idol (1200 gp).
Guy Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Guy is combative with any and all who dare try his patience in the slightest.
History: He was born in the east. He moved out west to avoid the crime he committed. He now mingles about in high society.
Motivation: A rival would like him out of the picture.
Ideals: Justice. Flaws: Shy. Bonds: Rich, Immigrant, Criminal record. Occupation: Junk Dealer
Voice: Russian accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 15)
Armor Class 10
Hit Points 57 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Aquan, Gnome, Terran
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 700 pp. Coral (60 gp). Aquamarine (300 gp). Jasper (20 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
