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NPC Generator

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Advanced [show]


Enialis Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars, and his gloved hand is found clutching a bastard sword. He keeps his golden hair in a flapper bob. His violet eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Locksmith, but he was a colossal failure. He has achieved small success as a Barkeep.

Motivation: Sabotage a competitor; and doesn't want to be a barkeep and was forced into it by his family

Flaws: Ugly, Shy, Disease. Bonds: Job, Family. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Enialis Jenkins, Male Half-Elf Druid 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 10000 cp. Obsidian (16 gp). Red-brown spinel (90 gp). Banded agate (16 gp). Black star sapphire (600 gp).


Social Check DCs


Emma Langley, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has styled her silver hair well, parting it to the left. Her eyes are violet and she is always smoking a pipe.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She receives visions of the future at random moments

History: She is a Jackalwere in disguise. From there she went from mercenary job to mercenary job. She got away from her former life and has fallen to alcoholism.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Optimist, Gifted. Flaws: Addict. Bonds: Adventurer, Rich. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Emma Langley, Female Human Commoner 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)5 (-3) 16 (+3)16 (+3)
Skills Insight +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gale Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears light armors faded through time and improper care. Her fur is short and orange. She wears an eyepatch.

Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Stableman father left her crippled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Ugly, Insane, Disease. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Gale Candle, Female Tabaxi Ranger 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Immeral Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Assassin uniform. His black hair is cut short. His violet eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.

History: He was born in the north, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Immeral took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Job, Immigrant, Nature. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Immeral Wasanthi, Male Elf Ranger 7
Medium (5'2") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 800 gp. Fire opal pendant on a fine gold chain (1700 gp). Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (160 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrin Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and sports green clothing, slightly heavier than average wear. His right hand appears badly burned and disfigured. He keeps his long blue crest kept up in a rat tail. His eyes are red and catlike.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of brigands once and for all.

History: Patrin was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Flaws: Antagonistic. Bonds: Enemies, Attractive, Family. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Patrin Turnuroth, Male Dragonborn Expert 6
Medium (6'5") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 18 (+4)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 pp.


Social Check DCs

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