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Advanced [show]


Sarai Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case, and she perpetually has her bow ready. Her chestnut hair is heavily combed to the right. Her face is scarred and worn.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sarai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sarai. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Mason responsibilities is difficult.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Sarai Quickstep, Female Halfling Warlock 7
Small (3'0") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Dwarven, Infernal
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: Fiery yellow corundum (700 gp).


Social Check DCs


Werydd Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a faded coat and loose pants complete with Stetson hat. She has a hunchback. She wears her chestnut hair down. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a very good compulsive liar and kleptomaniac.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Werydd was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Werydd decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's repulsed by the PC; and seeks redemption

Flaws: Ugly, Addict, Antagonistic, Mundane. Bonds: Criminal record. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Werydd Gorunn, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)10 (+0) 18 (+4)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Luthra Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dark leathers with embroidery. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She feeds upon the attention of others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants a kiss; and she wants to get laid

Flaws: Mundane. Bonds: Attractive, Rich, Family, Has a crush. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Luthra Oomtrowl, Female Gnome Wizard 4
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)6 (-2) 8 (-1)14 (+2)
Skills Insight +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Gimgen Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: PTSD. Bonds: Rich, Attractive, Military. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Gimgen Silverstone, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. 1 Half-Plate.


Social Check DCs


Kelter Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish red hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Flaws: Disease, Insomniac. Bonds: Job, Adventurer, Criminal record, Military. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Kelter Wildheart, Male Halfling Monk 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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