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Advanced [show]


Golm Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He is muscular with a powerful set of arms. He wears his black hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. Golm was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Rich, Religious. Occupation: Navigator

Voice: Forgets to breathe while speaking

Attributes [hide]

Golm Appleton, Male Half-Orc Warlock 2
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)7 (-2) 15 (+2)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Merla Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of hand crossbows on her belt, each one with a amber on the hilt. Her hair, while still mostly blonde, has prominent grey streaks. Her gray eyes peer out from beneath her small white hat.

Personality: She speaks before she thinks and is too direct. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Merla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Merla was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Merla's father didn't care for her much, and the feeling was mutual. She was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive, Secretive, Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Merla Brightmoon, Female Halfling Commoner 7
Small (2'8") Halfling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Goblin, Druidic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 50 pp. Tiger eye turquoise (16 gp). Blue sapphire (1400 gp). Black pearl (700 gp). Aquamarine (700 gp).


Social Check DCs


Trym Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in an above average manner, and carries rapiers. Her black hair is slicked back into a classic pompadour. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is business-like. She takes instructions and follows them to the letter. She never wears the same outfit twice, unless she absolutely has to.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Artistic, Gifted. Bonds: Attractive. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Trym Deephollow, Female Halfling Wizard 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. Large well-done wool tapestry (500 gp).


Social Check DCs


Galinndan Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in a clean yellow cloak covering his clean studded leather. His blonde hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Galinndan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Galinndan reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Bonds: Military, Slave, Family. Occupation: Server

Voice: Russian accent

Attributes [hide]

Galinndan Adler, Male Half-Elf Bard 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Silver pearl (40 gp). Rich purple corundum (1200 gp).


Social Check DCs


Alexandre Hayley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the east, but his parents moved at a very young age to the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Alexandre Hayley, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 50 pp. 1 Healer’s kit. 1 Masterwork manacles. 1 Silver holy symbol.


Social Check DCs

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