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NPC Generator

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Advanced [show]


Frouse Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a blue and red handkerchief worn on his left side and is in decent physical shape. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Military, Adventurer. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Frouse Silverthread, Male Gnome Monk 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Fargrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky brown painted plate armor. His chestnut hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Athletic. Flaws: Mundane. Bonds: Rich, Religious, Enemies. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Fargrim Eversharp, Male Dwarf Warlock 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 16 (+3)4 (-3)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Terran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 290 gp. Deep blue spinel (300 gp).


Social Check DCs


Ruloth Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right arm. She likes to wear ponchos typically of a light green in addition to tight pants. She keeps her long rusty crest kept up in a rat tail. Her red eyes peer out from beneath her wide-brimmed green hat.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also hits on women, regardless of circumstances.

History: The child of a Miller, who enjoyed hunting, Ruloth was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently she has begun working with bootleggers and crooks.

Motivation: She has a crush on the local Miller.

Flaws: Antagonistic. Bonds: Has a crush, Nature, Criminal record. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Ruloth Pfaphnyrennish, Female Dragonborn Paladin 13
Medium (6'2") Dragonborn, Lawful Evil (CR 13)
Armor Class 11
Hit Points 74 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Medicine +3, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Black velvet mask with numerous citrines (60 gp). Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His red hair is greasy and uncared for. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the west. He found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant, Has a crush, Adventurer. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Wymar Iranapha, Male Half-Elf Cleric 2
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp.


Social Check DCs


Qemuel Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black armored body suit, with a simple violet line shooting up and back down. His blue hair is heavily combed to the right. His eyes are a pleasant black.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the west. A gifted student he started as a Animal Trainer, but he got bored and became a Engraver. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Animal Trainer again; and sabotage a competitor

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Job. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Qemuel Tragedy, Male Tiefling Barbarian 8
Medium (5'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 73 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)19 (+4) 15 (+2)13 (+1)
Skills History +7, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Sylvan, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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