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Advanced [show]


Donaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his trident. His crest is silver and curly. He wears a mask on his face.

Personality: Donaar wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: Donaar was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels that his past leaves him morally obligated to help; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Persistence. Flaws: Impulsive. Bonds: Attractive. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Donaar Nemmonis, Male Dragonborn Aristocrat 7
Medium (6'8") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Mella Horineth, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She wears a top hat to hide her balding. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She speaks before she thinks and is too direct. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised in a white middle class family as the only child. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she is content

Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive, Mundane. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Mella Horineth, Female Elf Wizard 12
Medium (5'2") Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 52 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 6 (-2)11 (+0)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 300 pp. Blue sapphire (700 gp). Obsidian (5 gp). Obsidian (5 gp). Alexandrite (500 gp). Alexandrite (500 gp). Blue quartz (5 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Power, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy green suit. His brown hair is braided into rings. He has several tiny opal earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Akmen took refuge in the old dungeon and found the beat up whip and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy. Bonds: Attractive, Rich, Criminal record, Religious, Nature. Occupation: Laborer

Voice: Ums and uhs a lot

Attributes [hide]

Akmen Power, Male Tiefling Druid 6
Medium (6'7") Tiefling, Chaotic Evil (CR 6)
Armor Class 7
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his scythe ready. His black fur is thinning but still full. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Nimble Of Passion, Male Tabaxi Aristocrat 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)7 (-2) 14 (+2)17 (+3)
Skills Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 290 pp. A silver and pearl hairclip (40 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (600 gp).


Social Check DCs


River Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and white handkerchief worn on his right side, and carries bastard swords. He keeps his cinnamon fur in a pixie cut. He has gleaming, smiling blue eyes.

Personality: Eccentric and domineering, River will drive conversation. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Fighting, Extrovert, Gifted. Flaws: Racist. Bonds: Rich, Family. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

River Timber, Male Tabaxi Expert 7
Medium (6'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)9 (-1) 10 (+0)10 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Blue sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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