Murgen Upton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries with her a set of sickles on her belt, each one with a topaz on the hilt. Her white hair is smooth and relatively long. She has a tattooed face.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the north, but her parents moved at a very young age to the east. Murgen was born on a far northern plains where she grew up under the tutelage of her father, an expert Crown-heir. She has never given up on her dancing dream.
Motivation: Revenge; and many giants want her driven away
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Dynamic Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). She wears her white fur down. She wears crescent spectacles with a black brim.
Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Banker and found it very stressful. She now travels the world, in search of power and loot.
Motivation: She's repulsed by the PC; and meet up once more with her childhood friend
Flaws: Antagonistic. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Banker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
Aust Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. His hair is chestnut and very short. His eyes are violet and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Bricklayer, who enjoyed hunting, Aust was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love; and he has a crush on the local bricklayer
Flaws: Antagonistic. Bonds: Has a crush, Mentor, Nature, Criminal record. Occupation: Guard
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 11)
Armor Class 9
Hit Points 114 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 1700 gp. Red garnet (40 gp). Deep blue spinel (1200 gp). Azurite (10 gp). Aquamarine (1200 gp). Citrine (30 gp). Chrysoberyl (40 gp). Blue quartz (10 gp). Eye agate (10 gp). Black pearl (1200 gp). Star rose quartz (30 gp).
Sarah Yardley, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a tight fitting grey shirt and pants, and is pretty ugly. Her silver hair is thinning but still full. Her gray eyes lackadaisically let the world flow into them.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Servant. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is greedy; and further expansion of business
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: Sard (30 gp). 1 Masterwork Common Melee.
Right-Handed Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His fur is beige and curly. His yellow eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end; and he wants to get laid
Flaws: PTSD. Bonds: Attractive, Adventurer, Immigrant, Has a crush. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
