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NPC Generator

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Advanced [show]


Dazzazn Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a green suit, black shirt, and green tie. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears his green crest down. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the south to a Bather, Dazzazn learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Bather.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Dazzazn Wivvyrholdalphiax, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp.


Social Check DCs


Tarhun Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a green suit, black shirt, and red tie. His white crest is matted, messy, and big. His red eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Tarhun was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Tarhun Imbixtellrhyst, Male Dragonborn Aristocrat 12
Medium (6'1") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 46 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)13 (+1) 17 (+3)10 (+0)
Skills Arcana +5, Deception +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grûblik Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a white armored body suit, with a simple tan line shooting up and back down, marred by chocolates. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Ugly, Insane, Shy. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Grûblik Atterton, Male Half-Orc Bard 16
Medium (5'3") Half-Orc, Chaotic Good (CR 16)
Armor Class 9
Hit Points 117 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 18 (+4)11 (+0) 12 (+1)11 (+0)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 800 pp. Peridot (30 gp). Coral (60 gp). Chalcedony (30 gp). Tiger eye turquoise (8 gp). Banded agate (8 gp). White pearl (60 gp). Banded agate (8 gp). Zircon (30 gp). Zircon (30 gp). Rose (30 gp). Golden yellow topaz (1600 gp). Pink pearl (60 gp). Jasper (30 gp). Tiger eye turquoise (8 gp). Aquamarine (1600 gp). Coral (60 gp). Red garnet (60 gp). Aquamarine (1600 gp). Pink pearl (60 gp). Sard (30 gp). Citrine (30 gp). White pearl (60 gp). Lapis lazuli (8 gp).


Social Check DCs


Chay Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a white and tan robe with the hood down. His white hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Bookbinder business at a young age. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job, Criminal record. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Chay Goodearth, Male Halfling Druid 10
Small (3'1") Halfling, True Neutral (CR 10)
Armor Class 15
Hit Points 49 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1700 gp. Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tana Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a tight fitting blue shirt and pants. Her brown hair is matted, messy, and big. Her eyes, though not visible through her cowl, are violet.

Personality: Tana wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of eastern immigrants she idolized her father. She moved out south to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac; and an old rival family wants her found

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Immigrant, Criminal record. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Tana Scheppen, Female Gnome Paladin 10
Small (3'2") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 60 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 10 (+0)5 (-3)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 900 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs

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