Kairon Passion, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise gold. His teeth are white and perfect.
Personality: He likes to make people angry or surprised. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Kairon was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to trick people and travel the world for free.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Adventurer, Attractive, Criminal record. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Druidic, Aquan, Draconic, Celestial
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 700 gp.
Gargax Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is wearing colorful clothing, dressed as a Fortune-teller. His clothes are grease stained in places. His crest is short and green. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.
History: He was born in a small plains village. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fortune-teller responsibilities is difficult
Flaws: Lazy, Insane. Bonds: Poor, Immigrant, Job, Nature. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 110 pp. Moss agate (8 gp). Zircon (30 gp). Moss agate (8 gp). Moss agate (8 gp).
Dworic Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a brown costume with the symbols of the four houses of cards on his torso. His hair is greying and his face has many wrinkles. His eyes are hazel.
Personality: He dislikes all the random violence that takes place in the south. Dworic is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: An old rival family wants him found; and further expansion of business
Ideals: Pacifist, Fighting. Bonds: Attractive, Family, Job. Occupation: Dyer
Voice: Scratchy, weak
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. White pearl (60 gp).
Flask Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His red fur is thinning but still full. His eyes are copper and catlike.
Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born in the east, but his parents moved at a very young age to the north. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He left for the east, certain he would find work there.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Job, Adventurer. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 10000 sp. Bloodstone (60 gp). Golden pearl (40 gp). White opal (1400 gp). Deep green spinel (40 gp).
Whurdred Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her white hair, when down, is lengthy. Her eyes, though not visible through her cowl, are green.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She is the product a well kept family trust fund and as such has never really known need. Cursed with a spirit at a very young age, Whurdred has worked very hard to control her curse. She has achieved small success as a Ploughman.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Rich, Job. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.
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