Hethress Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she sports black clothing, slightly heavier than average wear. She wears a wide-brimmed hat to cover her moderate length green crest. Her red eyes peer out from beneath her wide-brimmed black hat.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Hethress was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has worked as a Mayor like her father before her.
Motivation: To reunite with her old friends; and sabotage a competitor
Ideals: Passionate, Justice. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Mayor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roge Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large white mantle and cape that has been intricately interwoven into his red robe. He has a long auburn beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Guard. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Roge abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Flaws: Disease. Bonds: Poor, Job, Adventurer. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp. Lapis lazuli (8 gp).
Richard Graeme, Male Human [Permalink]
Personal [hide]
Description: This eastern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His chestnut hair is heavily combed to the left. His fierce green eyes like to dwell on things.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 4 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: To share knowledge with the world; and marry his sister to traveling adventurers
Ideals: Logical. Flaws: Emotional. Bonds: Attractive, Poor, Immigrant. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Emma Stanton, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. With bright golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food she seems plenty friendly. She is lazy, self-centered, vain, and jealous.
History: Born in the east to a Glassblower, Emma learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Glassblower.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Poor, Job. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4 Smokesticks.
Zephan Power, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is singed and shortened. He has red eyes and a green hat with a black feather.
Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Zephan lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Has a crush, Family. Occupation: Miner
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 93 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
Possessions: Chrysoberyl (160 gp). Zircon (20 gp). Alexandrite (1100 gp). Obsidian (9 gp). Peridot (20 gp). Eye agate (9 gp). Amethyst (160 gp).
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