Krimmon Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a white armored body suit, with a simple blue line shooting up and back down. He has styled his silver hair well, parting it to the right. He wears a mask on his face.
Personality: Eccentric and domineering, Krimmon will drive conversation. He uses divination through singing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs
Ideals: Extrovert, Gifted. Flaws: Disease, Insomniac. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 35 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1400 gp. Azurite (4 gp). Deep green spinel (70 gp). Aquamarine (500 gp). Eye agate (4 gp). Golden yellow topaz (500 gp).
Altho Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny ruby earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Gifted, Philantrophist. Bonds: Rich, Nature. Occupation: Interpreter
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Auran, Infernal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erias Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and prefers to wear grey pants and tee shirts. His left hand appears badly burned and disfigured. His white hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.
Motivation: Wants to raise his children well; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Nature. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Stannor Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Bounty Hunter uniform. He keeps his brown hair in a pixie cut. This blue eyed southerner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Oren Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He wears tight fitting clothing which further accentuates his frame. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record, Adventurer. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 5 (-3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp.
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