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Advanced [show]


Frederick Milton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears skinny pants and wears a brown and black robe with the hood down, marred by teas. He has golden hair. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His martial abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Ugly, Insomniac, Disease. Bonds: Enemies. Occupation: Sailor

Voice: German accent

Attributes [hide]

Frederick Milton, Male Human Expert 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)6 (-2) 9 (-1)13 (+1)
Skills Animal Handling +2, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 100 pp. Peridot (50 gp). Jasper (50 gp). Silver pearl (110 gp).


Social Check DCs


Huru Kendal, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a long black ponytail with little hanging trinkets. Her gray unseeing eyes seem to look past you.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Huru enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it.

Flaws: Disease, Shy, Hedonist. Bonds: Attractive. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Huru Kendal, Female Half-Orc Wizard 1
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 12 (+1)7 (-2) 10 (+0)16 (+3)
Skills Arcana +0, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Fragrant In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her white fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She was born to a criminal king-pin and mafia family She helped her mother out around the business and became quite the natural. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A rival would like her out of the picture.

Flaws: Racist. Bonds: Job, Criminal record, Adventurer. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Fragrant In the Storm, Female Tabaxi Ranger 3
Medium (4'11") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 17 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naeris Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His hair is long and golden with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. This violet eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made him what he is. Through the years after Naeris was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Naeris's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Mentor. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Naeris Yaeldrin, Male Elf Wizard 5
Medium (4'7") Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp.


Social Check DCs


Andram Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt, and his gloved hand is found clutching a whip. His dark red hair is long and unkept. His eyes are likewise red.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Andram was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.

Motivation: He seems to be bored by most things; and he is content

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Andram Decorum, Male Tiefling Barbarian 6
Medium (6'10") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 11 (+0)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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