Jade Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy black fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's in love.
Flaws: Depressed. Bonds: Poor, Has a crush, Adventurer, Mentor. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 6000 cp. Sard (30 gp).
Cloak Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his kukri ready. He has no fur. His hazel eyes peer out from beneath his top pastel hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a wizard, Cloak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 11)
Armor Class 10
Hit Points 43 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 600 gp.
Quick In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin brown vertical stripes and white pants. He has a slight overbite and is overall scrawny. His fur is lavender and curly. His yellow eyes peer out from beneath his broad pastel hat.
Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Quick was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts; and regain custody of his daughter
Flaws: Shy, Secretive. Bonds: Family, Nature, Debt. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 38000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Theriatis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His tied-back hair is chestnut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of illithids once and for all.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Someone believes him a fraud.
Flaws: Insomniac, Depressed, Mundane. Bonds: Rich, Enemies. Occupation: Sage
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 19000 cp. 1 Climber’s kit. 1 Good lock.
Driindar Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses well, typically a more casual-formal manner. She has styled her copper crest well, parting it to the right. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. As long as the job gets done she does not care how it got done.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Professionalism. Bonds: Attractive, Criminal record, Slave, Job. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 7 (-2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp.
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