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Advanced [show]


Dariff Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears brown trousers with blue and grey striped suspenders. She wears various colorful collared shirts. She is tall, broad shouldered and powerfully built. She keeps her brown hair in a flapper bob. Her fierce hazel eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Animals are drawn to her, and she is able to talk to them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sellsword arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Dariff Dankil, Female Dwarf Ranger 10
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 81 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 17 (+3)17 (+3) 15 (+2)13 (+1)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Dwarven, Draconic, Ignan, Orc
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Adelaide Heiser, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She sports grey clothing, slightly heavier than average wear. Her hair is always cut to a buzz. Her green eyes have a joyful gleam in them most of the time.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.

Motivation: Money/treasure; and regain custody of her son

Ideals: Philantrophist. Flaws: Ugly, Secretive, Insane. Bonds: Immigrant. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Adelaide Heiser, Female Human Monk 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)7 (-2) 11 (+0)12 (+1)
Skills Deception +3, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His golden hair is unkempt and raggedy. His hazel eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of drow once and for all.

History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by drow. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants revenge against drow; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Bertram Stoutbridge, Male Halfling Monk 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 6 (-2)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Spyglass.


Social Check DCs


Uraim Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears a brown shirt with thin red vertical stripes and black pants. His brown hair, when down, is lengthy. His gray eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Mundane, Fearful. Bonds: Rich, Military. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Uraim Daraln, Male Dwarf Monk 9
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 2000 gp. Lapis lazuli (16 gp). Hematite (16 gp). 1 Minor magic item.


Social Check DCs


Tana Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has wavy brown hair. Her eyes are gray and she is always smoking a pipe.

Personality: Tana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father had invested heavily in several trade routes and wanted her to inherit them. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Tana Shadowcloak, Female Gnome Paladin 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs

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