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Advanced [show]


Right-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His red fur is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his father.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Right-Handed In Woods, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 5 (-3)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 7
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 gp.


Social Check DCs


Pallabar Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His white hair is long and unkept. His fierce violet eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Locksmith, Pallabar learned a great deal about his father's area of expertise. His childhood dream was to be a Interpreter, but he was a colossal failure. He has achieved small success as a Locksmith.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Pallabar Tarkelby, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 19000 cp. 1 Banded mail. 1 Buckler. 1 Half-Plate.


Social Check DCs


Kasdeya Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears baggy green pantaloons and a black scarf. Her black hair is braided into rings. Her eyes are black and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Justice. Flaws: Hedonist. Bonds: Poor, Job, Immigrant. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Kasdeya Scorn, Female Tiefling Druid 17
Medium (4'10") Tiefling, Neutral Good (CR 17)
Armor Class 12
Hit Points 98 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Arcana +8, Persuasion +7
Senses Passive Perception 9
Languages Common, Undercommon, Infernal
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1200 pp. Black star sapphire (600 gp). Star ruby (600 gp). White pearl (130 gp). Aquamarine (400 gp). Jasper (20 gp). Banded agate (6 gp). Tourmaline (130 gp). Banded agate (6 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Amethyst (130 gp). Eye agate (6 gp). Alexandrite (400 gp). Hematite (6 gp). Deep green spinel (130 gp). Aquamarine (400 gp). Sard (20 gp). Carnelian (20 gp). Peridot (20 gp).


Social Check DCs


Anne Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this woman is wearing the road beaten gear of a warrior. She wears her silver hair up in a very large beehive style do. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a small toy that she constantly fidgets with.

History: Born in a small village she learned the ways of the warrior from her mother. Over the years she perfected her riding and shooting skills. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Addict. Bonds: Nature, Criminal record. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Anne Wildheart, Female Halfling Sorcerer 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 300 gp. Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Artin Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She likes to wear brown tank tops with grey skirt. Her white hair, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: She dislikes all the random violence that takes place in the south. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Artin grew up listening to her father's many stories. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Expand her business; and a need for knowledge about a nearby landmark

Ideals: Athletic, Pacifist. Bonds: Job, Adventurer, Nature. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Artin Trueblood, Female Dwarf Warrior 6
Medium (3'10") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 15 (+2)8 (-1)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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