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NPC Generator

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Advanced [show]


Sarah Stanton, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears dark leathers with embroidery. She is tall, broad shouldered and powerfully built. Her head has been shaved. She wears an eyepatch.

Personality: She will rave to anyone who will listen. She works hard and plays hard.

History: Sarah was raised in a hard working conservative environment. Her childhood dream was to be a Scribe, but she was a colossal failure. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Ugly, Insane, Hedonist. Bonds: Job. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Sarah Stanton, Female Human Bard 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 340 gp.


Social Check DCs


Alvyn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fortune-teller does. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His auburn hair has been sun bleached extensively. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Fortune-teller and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Disease. Bonds: Job, Attractive, Poor. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Alvyn Munggen, Male Gnome Expert 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Ronwe Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a robe, a symbol of death around her neck, and a bastard sword on her belt, she is not a threatening figure. Her black hair is drawn into a tight pony tail with a card scrunchie. Her black eyes lackadaisically let the world flow into them.

Personality: Calm and collected, she is a well trained Herbalist. She has a minor phobia of water and hates getting wet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Persistence. Flaws: Fearful, Mundane. Bonds: Job. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Ronwe Subtlety, Female Tiefling Adept 2
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 10 (+0)15 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 220 gp. 1 Masterwork studded leather.


Social Check DCs


Surina Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Blacksmith, and sports empty pouches on her belt. Her copper crest has been sun bleached extensively. Her red eyes have a joyful gleam in them most of the time.

Personality: She is calm most of the time but flees social interaction. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Surina grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Surina Linxakasendalor, Female Dragonborn Bard 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


John Alston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and auburn. His hazel eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Fisher in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, John took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Fisher.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting, Athletic, Joker, Gifted. Bonds: Job. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

John Alston, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Terran
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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