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NPC Generator

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Advanced [show]


Gale In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs, and carries maces. He keeps his long beige fur kept up in a rat tail. His eyes, though not visible through his cowl, are green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: He was raised in a island tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy.

Ideals: Fighting, Impeccable. Bonds: Adventurer, Nature, Rich. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Gale In the Storm, Male Tabaxi Cleric 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Uthemar Amakiir, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. With bright blonde hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.

Personality: Aggressive, abrasive, and angry, Uthemar embodies much of what other species detest in the Elves. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Uthemar grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Detective like his mother before him.

Motivation: His religion dominates his actions; and expand his business

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Job, Religious. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Uthemar Amakiir, Male Elf Paladin 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 17 (+3)17 (+3)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp. Red garnet (150 gp). 1 Silk rope.


Social Check DCs


Norûk Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norûk is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Disciplined, Justice. Flaws: Insane. Bonds: Rich. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Norûk Wesley, Male Half-Orc Warlock 9
Medium (6'0") Half-Orc, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 9 (-1)6 (-2)
Skills Athletics +5, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. Smoky quartz (20 gp). Obsidian (10 gp). Silver pearl (140 gp). Obsidian (10 gp). Golden yellow topaz (1400 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a tan and black handkerchief worn on his right side. His silver hair is still thick. He has a dull look in his blue eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Naal was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's looking for his big break; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Religious, Adventurer. Occupation: Doctor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Naal Selevarun, Male Elf Monk 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 15 (+2)7 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kriv Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long green crest kept up in a rat tail. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Kriv hails from a village terrorized by dire rats. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and many dire rats want him driven away

Ideals: Entrepeneur, Optimist. Flaws: Depressed. Bonds: Enemies, Criminal record. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Kriv Daardendrian, Male Dragonborn Monk 16
Medium (6'2") Dragonborn, Lawful Evil (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Perception +6, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Druidic, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2

Possessions: 3000 gp. Pink diamond (4000 gp). Amber (70 gp). Tiger eye turquoise (12 gp). Deep green spinel (70 gp). Lapis lazuli (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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