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NPC Generator

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Advanced [show]


Vadania Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. Her black hair is styled in orderly dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is irascible and easily irritated. She receives visions of the future at random moments

History: Vadania was raised in a hard working conservative environment. After coming to the age of reason, Vadania took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up work as a Performer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing her hectic life and new Performer responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Vadania Mystralath, Female Half-Elf Wizard 4
Medium (5'7") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)7 (-2) 15 (+2)10 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 31000 sp.


Social Check DCs


Nirgel Agony, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His eyes are gold and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nirgel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nirgel. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Addict. Bonds: Poor, Criminal record. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Nirgel Agony, Male Tiefling Monk 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)17 (+3) 18 (+4)6 (-2)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +1

Possessions: 70000 cp.


Social Check DCs


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a brown costume with the symbols of the four houses of cards on his torso. He wears a colorful flower in his white fur. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a very good compulsive liar and kleptomaniac.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Healer

Voice: American accent

Attributes [hide]

Tree Grass, Male Tabaxi Ranger 3
Medium (6'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)11 (+0) 5 (-3)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gardain Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a green coat with brown slacks. His skin is fair and his fingers are delicate and long. His white hair is drawn into a tight pony tail with a card scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Bowyer for hire.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Bonds: Attractive, Job, Poor, Adventurer, Family. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Gardain Hammerstone, Male Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 16 (+3)8 (-1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 1 Chain shirt.


Social Check DCs


Radomir Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses divination through singing.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Radomir took refuge in the old dungeon and found the beat up sai and armor he uses now. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: A rival would like him out of the picture; and wants a kiss

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Nature, Job, Has a crush. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Radomir Nimblefingers, Male Halfling Adept 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 11 (+0)5 (-3) 7 (-2)11 (+0)
Skills Acrobatics +6, Arcana +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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