Thorin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered spear and tarnished glaive as well. His black hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Entrepeneur, Fighting, Joker. Bonds: Attractive, Adventurer. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 290 gp. 1 Half-Plate.
Dain Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His silver hair, when down, is lengthy. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Rich, Military. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 52 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Rangrim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: 4'5" and muscular, this northern man wears just a grey suit. He wears a colorful flower in his silver hair. His eyes are likewise gray.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is harsh and unforgiving.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Dwarven conditions. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable.
Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Farmer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 4 Tanglefoot bags.
Tomi Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a tan scarf. His brown hair is smooth and relatively long. He has gleaming, smiling hazel eyes.
Personality: Confrontational and typically high on some drug or another. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: The child of a Banker, who enjoyed hunting, Tomi was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tomi took refuge in the large cave and found the beat up mace and armor he uses now. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day
Flaws: Addict, Antagonistic. Bonds: Criminal record, Nature, Job. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 29 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Giant
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 30000 cp.
Akmen Doom, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair, when down, is lengthy. His gold unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born at the edge of vast plains. He was an athlete and attended two major summer competitions. He never won. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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