Orianna Honor, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears black painted combat armor at almost all times. Her black hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born the only child of a wealthy merchant. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the south; and she is terrified, and will act out of fear
Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Military. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 20 gp.
Fragrant Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His lavender fur is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a Bowyer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He desires power and/or immortality.
Ideals: Justice. Bonds: Has a crush, Adventurer, Poor. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 18)
Armor Class 11
Hit Points 98 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
Possessions: 600 pp. Carved bone or ivory statuette (90 gp). Silver chalice with lapis lazuli gems (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Silver comb with moonstones (400 gp).
Kody Loccisano, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has done his best to style his chestnut hair to look like a famous performer. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Disciplined, Justice, Gifted. Bonds: Attractive, Adventurer. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Freshwater pearl (6 gp). Blue quartz (6 gp). Pink pearl (80 gp).
Frouse Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. His blonde hair is smooth and relatively long. He has gleaming, smiling blue eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: Gifted from a young age, Frouse studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep
Ideals: Joker, Gifted. Flaws: PTSD, Insomniac. Bonds: In love, Adventurer. Occupation: Armorer
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 13)
Armor Class 11
Hit Points 97 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
Possessions: 800 pp. Fire opal pendant on a fine gold chain (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). An abacus with copper, silver and gold markers (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Syllin Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is renowned for her bright tan dresses and hats. Her golden hair is singed and shortened. Her fierce green eyes like to dwell on things.
Personality: Syllin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She served in the navy to pay for her family's outstanding loans. When Syllin reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Fortune-teller job and began her own company from there.
Motivation: To end her boredom; and sabotage a competitor
Ideals: Artistic, Opinionated. Flaws: Ugly, Mundane. Bonds: Military, Job. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
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