Ownka Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a black tunic with red highlights, and long violet pants that bunch up around her shoes. She has a long silver ponytail with little hanging trinkets. She has a tattooed face.
Personality: She is witty, but her monotone delivery comes off as unnerving She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to loving parents in a slum to the south. She found a children's book about a Half-Orc Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a Sculptor soon after.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Joker. Bonds: Adventurer, Poor, Job. Occupation: Sculptor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 7 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +0
Possessions: 80 gp.
Liftrasa Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this woman wears silk and lounges about seductively. She wears a colorful flower in her chestnut hair. She has violet eyes.
Personality: Cocky and sure of herself, she believes she is the best Unemployed born in the past three hundred years. She is a logical person and will generally grow upset if things defy logic and science.
History: She is the product a well kept family trust fund and as such has never really known need. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a Unemployed soon after.
Motivation: She is unsatisfied with her job.
Ideals: Logical. Flaws: PTSD. Bonds: Attractive, Job, Rich. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Sylvan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 sp.
Kithri Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. Her silver hair is still thick. Her eyes are gray and beady.
Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Poor, Job, Religious, Immigrant. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 200 gp.
Flame Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her yellow fur, when down, is lengthy. She has a dull look in her yellow eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She uses divination through singing.
History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Seeks redemption; and she has passion for adventuring and risk
Ideals: Disciplined, Gifted. Bonds: Adventurer, Poor, Criminal record. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Urshar Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is wearing colorful clothing, dressed as a Junk Dealer. Her clothes are grease stained in places. She has brown hair. Her eyes are violet and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a small toy that she constantly fidgets with.
History: She was raised in a island tribe. When money was particularly tight she was walking through alleys when she overheard a Junk Dealer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To clean up the streets; and to protect her home
Flaws: Ugly, Addict. Bonds: Poor, Immigrant, Guardian, Nature. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 42 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
Possessions: 1400 gp. Solid gold idol (200 gp). Solid gold idol (200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
